Additionally, teams will vary their attack based on the strengths of their players on the pitch, and the weaknesses of opposing players, creating a more authentic experience and greater variety of matches.įor the first time ever, two broadcast teams will be featured – Martin Tyler and Alan Smith and Clive Tyldesley and Andy Townsend. Real Madrid’s Kaká will be more likely to pick out a run from a teammate farther away than a player with poorer vision. Players who possess exceptional vision, for example, will see opportunities for through balls that other players won’t. Manage new types of injuries and the risk of sending a player onto the pitch who isn’t fully healed.ĪI-controlled players have been infused with self-awareness and aptitude, enabling them to make decisions based on their own skills as well as the strengths and attributes of their teammates. The Player Impact Engine monitors contact between players in real-time, analyzing the force of the collision and impact on the body to detect real injuries, creating a deeper more challenging Career Mode. Players feel more resilient on the ball, push and pull during the fight for possession, and recover from light challenges more easily, preserving their natural momentum. Experience an infinite variety of natural and believable outcomes in every contact. Two years in development, the new physics engine is built to deliver real-world physicality in every interaction on the pitch.
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